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fatihchomez (으)로 부터 도착한메세지 - English

  • HARMS AND BENEFİTS OF VIDEO GAMES (cont. of part 1)

  • Video games can be used for medical purpose for whom have a problem on focus attention.
  • When a cild play a video game,it's brain waves are measured by the technics of brain waves measurement.High frequency waves which show hypervigilance are further produced during the game so it is used for medical purpose.When a child feels to focus attention,it learns to be concrentration.He gets a auto-control and superiority complex.
  • The only field of interest is to be video games of a child is objectionable.But it is important for academic achievement to use video games for what expanding mind.

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  • 문장 1
  • 문장 2
    • When a cild play a video game,it's brain waves are measured by the technics of brain waves measurement.High frequency waves which show hypervigilance are further produced during the game so it is used for medical purpose.When a child feels to focus attention,it learns to be concrentration.He gets a auto-control and superiority complex.
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    • ADD a NEW CORRECTION! - 문장 2ADD a NEW CORRECTION! - 문장 2
  • 문장 3
    • The only field of interest is to be video games of a child is objectionable.But it is important for academic achievement to use video games for what expanding mind.
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    • ADD a NEW CORRECTION! - 문장 3ADD a NEW CORRECTION! - 문장 3