Korrigeringar

Text från fatihchomez - English

  • HARMS AND BENEFİTS OF VIDEO GAMES (cont. of part 1)

  • Video games can be used for medical purpose for whom have a problem on focus attention.
  • When a cild play a video game,it's brain waves are measured by the technics of brain waves measurement.High frequency waves which show hypervigilance are further produced during the game so it is used for medical purpose.When a child feels to focus attention,it learns to be concrentration.He gets a auto-control and superiority complex.
  • The only field of interest is to be video games of a child is objectionable.But it is important for academic achievement to use video games for what expanding mind.

VÄNLIGEN, HJÄLP TILL ATT RÄTTA VARJE MENING! - English

  • Rubrik
  • Mening 1
  • Mening 2
    • When a cild play a video game,it's brain waves are measured by the technics of brain waves measurement.High frequency waves which show hypervigilance are further produced during the game so it is used for medical purpose.When a child feels to focus attention,it learns to be concrentration.He gets a auto-control and superiority complex.
      Rösta nu!
    • LÄGG TILL en NY KORRIGERING - Mening 2LÄGG TILL en NY KORRIGERING - Mening 2
  • Mening 3
    • The only field of interest is to be video games of a child is objectionable.But it is important for academic achievement to use video games for what expanding mind.
      Rösta nu!
    • LÄGG TILL en NY KORRIGERING - Mening 3LÄGG TILL en NY KORRIGERING - Mening 3