Corrections

BANTU BUAT PEMBETULAN SEKARANG!Tidak dapat dibatalkan

Teks daripada fatihchomez - English

  • HARMS AND BENEFİTS OF VIDEO GAMES (cont. of part 1)

  • Video games can be used for medical purpose for whom have a problem on focus attention.
  • When a cild play a video game,it's brain waves are measured by the technics of brain waves measurement.High frequency waves which show hypervigilance are further produced during the game so it is used for medical purpose.When a child feels to focus attention,it learns to be concrentration.He gets a auto-control and superiority complex.
  • The only field of interest is to be video games of a child is objectionable.But it is important for academic achievement to use video games for what expanding mind.

MOHON BANTU UNTUK BETULKAN SETIAP AYAT! - English

  • Title
  • Ayat 1
  • Ayat 2
    • When a cild play a video game,it's brain waves are measured by the technics of brain waves measurement.High frequency waves which show hypervigilance are further produced during the game so it is used for medical purpose.When a child feels to focus attention,it learns to be concrentration.He gets a auto-control and superiority complex.
      Undi sekarang!
    • TAMBAH PEMBETULAN YANG BARU! - Ayat 2TAMBAH PEMBETULAN YANG BARU! - Ayat 2
  • Ayat 3
    • The only field of interest is to be video games of a child is objectionable.But it is important for academic achievement to use video games for what expanding mind.
      Undi sekarang!
    • TAMBAH PEMBETULAN YANG BARU! - Ayat 3TAMBAH PEMBETULAN YANG BARU! - Ayat 3